BrowserVersionOwn?TypeAs String
Chrome94.0.4590???
Edge92.0.902???
Firefox90.0.0???
Java11.0.10???

PropertiesChromeEdgeFirefoxJava
ACTIVE_ATOMIC_COUNTER_BUFFERS????
ACTIVE_ATTRIBUTES????
ACTIVE_RESOURCES????
ACTIVE_TEXTURE????
ACTIVE_UNIFORMS????
ACTIVE_UNIFORM_BLOCKS????
ACTIVE_VARIABLES????
ALIASED_LINE_WIDTH_RANGE????
ALIASED_POINT_SIZE_RANGE????
ALL_BARRIER_BITS????
ALPHA????
ALPHA_BITS????
ALREADY_SIGNALED????
ALWAYS????
ANY_SAMPLES_PASSED????
ANY_SAMPLES_PASSED_CONSERVATIVE????
ARRAY_BUFFER????
ARRAY_BUFFER_BINDING????
ARRAY_SIZE????
ARRAY_STRIDE????
ATOMIC_COUNTER_BARRIER_BIT????
ATOMIC_COUNTER_BUFFER????
ATOMIC_COUNTER_BUFFER_BINDING????
ATOMIC_COUNTER_BUFFER_INDEX????
ATOMIC_COUNTER_BUFFER_SIZE????
ATOMIC_COUNTER_BUFFER_START????
ATTACHED_SHADERS????
BACK????
BLEND????
BLEND_COLOR????
BLEND_DST_ALPHA????
BLEND_DST_RGB????
BLEND_EQUATION????
BLEND_EQUATION_ALPHA????
BLEND_EQUATION_RGB????
BLEND_SRC_ALPHA????
BLEND_SRC_RGB????
BLOCK_INDEX????
BLUE_BITS????
BOOL????
BOOL_VEC2????
BOOL_VEC3????
BOOL_VEC4????
BROWSER_DEFAULT_WEBGL????
BUFFER_BINDING????
BUFFER_DATA_SIZE????
BUFFER_SIZE????
BUFFER_UPDATE_BARRIER_BIT????
BUFFER_USAGE????
BUFFER_VARIABLE????
BYTE????
CCW????
CLAMP_TO_EDGE????
COLOR????
COLOR_ATTACHMENT0????
COLOR_ATTACHMENT1????
COLOR_ATTACHMENT10????
COLOR_ATTACHMENT11????
COLOR_ATTACHMENT12????
COLOR_ATTACHMENT13????
COLOR_ATTACHMENT14????
COLOR_ATTACHMENT15????
COLOR_ATTACHMENT2????
COLOR_ATTACHMENT3????
COLOR_ATTACHMENT4????
COLOR_ATTACHMENT5????
COLOR_ATTACHMENT6????
COLOR_ATTACHMENT7????
COLOR_ATTACHMENT8????
COLOR_ATTACHMENT9????
COLOR_BUFFER_BIT????
COLOR_CLEAR_VALUE????
COLOR_WRITEMASK????
COMMAND_BARRIER_BIT????
COMPARE_REF_TO_TEXTURE????
COMPILE_STATUS????
COMPRESSED_TEXTURE_FORMATS????
COMPUTE_SHADER????
CONDITION_SATISFIED????
CONSTANT_ALPHA????
CONSTANT_COLOR????
CONTEXT_LOST_WEBGL????
COPY_READ_BUFFER????
COPY_READ_BUFFER_BINDING????
COPY_WRITE_BUFFER????
COPY_WRITE_BUFFER_BINDING????
CULL_FACE????
CULL_FACE_MODE????
CURRENT_PROGRAM????
CURRENT_QUERY????
CURRENT_VERTEX_ATTRIB????
CW????
DECR????
DECR_WRAP????
DELETE_STATUS????
DEPTH????
DEPTH24_STENCIL8????
DEPTH32F_STENCIL8????
DEPTH_ATTACHMENT????
DEPTH_BITS????
DEPTH_BUFFER_BIT????
DEPTH_CLEAR_VALUE????
DEPTH_COMPONENT????
DEPTH_COMPONENT16????
DEPTH_COMPONENT24????
DEPTH_COMPONENT32F????
DEPTH_FUNC????
DEPTH_RANGE????
DEPTH_STENCIL????
DEPTH_STENCIL_ATTACHMENT????
DEPTH_TEST????
DEPTH_WRITEMASK????
DISPATCH_INDIRECT_BUFFER????
DISPATCH_INDIRECT_BUFFER_BINDING????
DITHER????
DONT_CARE????
DRAW_BUFFER0????
DRAW_BUFFER1????
DRAW_BUFFER10????
DRAW_BUFFER11????
DRAW_BUFFER12????
DRAW_BUFFER13????
DRAW_BUFFER14????
DRAW_BUFFER15????
DRAW_BUFFER2????
DRAW_BUFFER3????
DRAW_BUFFER4????
DRAW_BUFFER5????
DRAW_BUFFER6????
DRAW_BUFFER7????
DRAW_BUFFER8????
DRAW_BUFFER9????
DRAW_FRAMEBUFFER????
DRAW_FRAMEBUFFER_BINDING????
DRAW_INDIRECT_BUFFER????
DRAW_INDIRECT_BUFFER_BINDING????
DST_ALPHA????
DST_COLOR????
DYNAMIC_COPY????
DYNAMIC_DRAW????
DYNAMIC_READ????
ELEMENT_ARRAY_BARRIER_BIT????
ELEMENT_ARRAY_BUFFER????
ELEMENT_ARRAY_BUFFER_BINDING????
EQUAL????
FASTEST????
FLOAT????
FLOAT_32_UNSIGNED_INT_24_8_REV????
FLOAT_MAT2????
FLOAT_MAT2x3????
FLOAT_MAT2x4????
FLOAT_MAT3????
FLOAT_MAT3x2????
FLOAT_MAT3x4????
FLOAT_MAT4????
FLOAT_MAT4x2????
FLOAT_MAT4x3????
FLOAT_VEC2????
FLOAT_VEC3????
FLOAT_VEC4????
FRAGMENT_SHADER????
FRAGMENT_SHADER_DERIVATIVE_HINT????
FRAMEBUFFER????
FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE????
FRAMEBUFFER_ATTACHMENT_BLUE_SIZE????
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING????
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE????
FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE????
FRAMEBUFFER_ATTACHMENT_GREEN_SIZE????
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME????
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE????
FRAMEBUFFER_ATTACHMENT_RED_SIZE????
FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE????
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE????
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER????
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL????
FRAMEBUFFER_BARRIER_BIT????
FRAMEBUFFER_BINDING????
FRAMEBUFFER_COMPLETE????
FRAMEBUFFER_DEFAULT????
FRAMEBUFFER_INCOMPLETE_ATTACHMENT????
FRAMEBUFFER_INCOMPLETE_DIMENSIONS????
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT????
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE????
FRAMEBUFFER_UNSUPPORTED????
FRONT????
FRONT_AND_BACK????
FRONT_FACE????
FUNC_ADD????
FUNC_REVERSE_SUBTRACT????
FUNC_SUBTRACT????
GENERATE_MIPMAP_HINT????
GEQUAL????
GREATER????
GREEN_BITS????
HALF_FLOAT????
HIGH_FLOAT????
HIGH_INT????
IMPLEMENTATION_COLOR_READ_FORMAT????
IMPLEMENTATION_COLOR_READ_TYPE????
INCR????
INCR_WRAP????
INT????
INTERLEAVED_ATTRIBS????
INT_2_10_10_10_REV????
INT_SAMPLER_2D????
INT_SAMPLER_2D_ARRAY????
INT_SAMPLER_3D????
INT_SAMPLER_CUBE????
INT_VEC2????
INT_VEC3????
INT_VEC4????
INVALID_ENUM????
INVALID_FRAMEBUFFER_OPERATION????
INVALID_INDEX????
INVALID_OPERATION????
INVALID_VALUE????
INVERT????
IS_ROW_MAJOR????
KEEP????
length????
LEQUAL????
LESS????
LINEAR????
LINEAR_MIPMAP_LINEAR????
LINEAR_MIPMAP_NEAREST????
LINES????
LINE_LOOP????
LINE_STRIP????
LINE_WIDTH????
LINK_STATUS????
LOCATION????
LOW_FLOAT????
LOW_INT????
LUMINANCE????
LUMINANCE_ALPHA????
MATRIX_STRIDE????
MAX????
MAX_3D_TEXTURE_SIZE????
MAX_ARRAY_TEXTURE_LAYERS????
MAX_ATOMIC_COUNTER_BUFFER_BINDINGS????
MAX_ATOMIC_COUNTER_BUFFER_SIZE????
MAX_CLIENT_WAIT_TIMEOUT_WEBGL????
MAX_COLOR_ATTACHMENTS????
MAX_COMBINED_ATOMIC_COUNTERS????
MAX_COMBINED_ATOMIC_COUNTER_BUFFERS????
MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS????
MAX_COMBINED_SHADER_STORAGE_BLOCKS????
MAX_COMBINED_TEXTURE_IMAGE_UNITS????
MAX_COMBINED_UNIFORM_BLOCKS????
MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS????
MAX_COMPUTE_ATOMIC_COUNTERS????
MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS????
MAX_COMPUTE_IMAGE_UNIFORMS????
MAX_COMPUTE_SHADER_STORAGE_BLOCKS????
MAX_COMPUTE_SHARED_MEMORY_SIZE????
MAX_COMPUTE_TEXTURE_IMAGE_UNITS????
MAX_COMPUTE_UNIFORM_BLOCKS????
MAX_COMPUTE_UNIFORM_COMPONENTS????
MAX_COMPUTE_WORK_GROUP_COUNT????
MAX_COMPUTE_WORK_GROUP_INVOCATIONS????
MAX_COMPUTE_WORK_GROUP_SIZE????
MAX_CUBE_MAP_TEXTURE_SIZE????
MAX_DRAW_BUFFERS????
MAX_ELEMENTS_INDICES????
MAX_ELEMENTS_VERTICES????
MAX_ELEMENT_INDEX????
MAX_FRAGMENT_ATOMIC_COUNTERS????
MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS????
MAX_FRAGMENT_INPUT_COMPONENTS????
MAX_FRAGMENT_SHADER_STORAGE_BLOCKS????
MAX_FRAGMENT_UNIFORM_BLOCKS????
MAX_FRAGMENT_UNIFORM_COMPONENTS????
MAX_FRAGMENT_UNIFORM_VECTORS????
MAX_NAME_LENGTH????
MAX_NUM_ACTIVE_VARIABLES????
MAX_PROGRAM_TEXEL_OFFSET????
MAX_RENDERBUFFER_SIZE????
MAX_SAMPLES????
MAX_SERVER_WAIT_TIMEOUT????
MAX_SHADER_STORAGE_BLOCK_SIZE????
MAX_SHADER_STORAGE_BUFFER_BINDINGS????
MAX_TEXTURE_IMAGE_UNITS????
MAX_TEXTURE_LOD_BIAS????
MAX_TEXTURE_SIZE????
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS????
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS????
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS????
MAX_UNIFORM_BLOCK_SIZE????
MAX_UNIFORM_BUFFER_BINDINGS????
MAX_VARYING_COMPONENTS????
MAX_VARYING_VECTORS????
MAX_VERTEX_ATOMIC_COUNTERS????
MAX_VERTEX_ATOMIC_COUNTER_BUFFERS????
MAX_VERTEX_ATTRIBS????
MAX_VERTEX_OUTPUT_COMPONENTS????
MAX_VERTEX_SHADER_STORAGE_BLOCKS????
MAX_VERTEX_TEXTURE_IMAGE_UNITS????
MAX_VERTEX_UNIFORM_BLOCKS????
MAX_VERTEX_UNIFORM_COMPONENTS????
MAX_VERTEX_UNIFORM_VECTORS????
MAX_VIEWPORT_DIMS????
MEDIUM_FLOAT????
MEDIUM_INT????
MIN????
MIN_PROGRAM_TEXEL_OFFSET????
MIRRORED_REPEAT????
NAME_LENGTH????
NEAREST????
NEAREST_MIPMAP_LINEAR????
NEAREST_MIPMAP_NEAREST????
NEVER????
NICEST????
NONE????
NOTEQUAL????
NO_ERROR????
NUM_ACTIVE_VARIABLES????
OBJECT_TYPE????
OFFSET????
ONE????
ONE_MINUS_CONSTANT_ALPHA????
ONE_MINUS_CONSTANT_COLOR????
ONE_MINUS_DST_ALPHA????
ONE_MINUS_DST_COLOR????
ONE_MINUS_SRC_ALPHA????
ONE_MINUS_SRC_COLOR????
OUT_OF_MEMORY????
PACK_ALIGNMENT????
PACK_ROW_LENGTH????
PACK_SKIP_PIXELS????
PACK_SKIP_ROWS????
PIXEL_BUFFER_BARRIER_BIT????
PIXEL_PACK_BUFFER????
PIXEL_PACK_BUFFER_BINDING????
PIXEL_UNPACK_BUFFER????
PIXEL_UNPACK_BUFFER_BINDING????
POINTS????
POLYGON_OFFSET_FACTOR????
POLYGON_OFFSET_FILL????
POLYGON_OFFSET_UNITS????
PROGRAM_INPUT????
PROGRAM_OUTPUT????
prototype????
QUERY_RESULT????
QUERY_RESULT_AVAILABLE????
R11F_G11F_B10F????
R16F????
R16I????
R16UI????
R32F????
R32I????
R32UI????
R8????
R8I????
R8UI????
R8_SNORM????
RASTERIZER_DISCARD????
READ_BUFFER????
READ_FRAMEBUFFER????
READ_FRAMEBUFFER_BINDING????
READ_ONLY????
READ_WRITE????
RED????
RED_BITS????
RED_INTEGER????
REFERENCED_BY_COMPUTE_SHADER????
REFERENCED_BY_FRAGMENT_SHADER????
REFERENCED_BY_VERTEX_SHADER????
RENDERBUFFER????
RENDERBUFFER_ALPHA_SIZE????
RENDERBUFFER_BINDING????
RENDERBUFFER_BLUE_SIZE????
RENDERBUFFER_DEPTH_SIZE????
RENDERBUFFER_GREEN_SIZE????
RENDERBUFFER_HEIGHT????
RENDERBUFFER_INTERNAL_FORMAT????
RENDERBUFFER_RED_SIZE????
RENDERBUFFER_SAMPLES????
RENDERBUFFER_STENCIL_SIZE????
RENDERBUFFER_WIDTH????
RENDERER????
REPEAT????
REPLACE????
RG????
RG16F????
RG16I????
RG16UI????
RG32F????
RG32I????
RG32UI????
RG8????
RG8I????
RG8UI????
RG8_SNORM????
RGB????
RGB10_A2????
RGB10_A2UI????
RGB16F????
RGB16I????
RGB16UI????
RGB32F????
RGB32I????
RGB32UI????
RGB565????
RGB5_A1????
RGB8????
RGB8I????
RGB8UI????
RGB8_SNORM????
RGB9_E5????
RGBA????
RGBA16F????
RGBA16I????
RGBA16UI????
RGBA32F????
RGBA32I????
RGBA32UI????
RGBA4????
RGBA8????
RGBA8I????
RGBA8UI????
RGBA8_SNORM????
RGBA_INTEGER????
RGB_INTEGER????
RG_INTEGER????
SAMPLER_2D????
SAMPLER_2D_ARRAY????
SAMPLER_2D_ARRAY_SHADOW????
SAMPLER_2D_SHADOW????
SAMPLER_3D????
SAMPLER_BINDING????
SAMPLER_CUBE????
SAMPLER_CUBE_SHADOW????
SAMPLES????
SAMPLE_ALPHA_TO_COVERAGE????
SAMPLE_BUFFERS????
SAMPLE_COVERAGE????
SAMPLE_COVERAGE_INVERT????
SAMPLE_COVERAGE_VALUE????
SCISSOR_BOX????
SCISSOR_TEST????
SEPARATE_ATTRIBS????
SHADER_IMAGE_ACCESS_BARRIER_BIT????
SHADER_STORAGE_BARRIER_BIT????
SHADER_STORAGE_BLOCK????
SHADER_STORAGE_BUFFER????
SHADER_STORAGE_BUFFER_BINDING????
SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT????
SHADER_STORAGE_BUFFER_SIZE????
SHADER_STORAGE_BUFFER_START????
SHADER_TYPE????
SHADING_LANGUAGE_VERSION????
SHORT????
SIGNALED????
SIGNED_NORMALIZED????
SRC_ALPHA????
SRC_ALPHA_SATURATE????
SRC_COLOR????
SRGB????
SRGB8????
SRGB8_ALPHA8????
STATIC_COPY????
STATIC_DRAW????
STATIC_READ????
STENCIL????
STENCIL_ATTACHMENT????
STENCIL_BACK_FAIL????
STENCIL_BACK_FUNC????
STENCIL_BACK_PASS_DEPTH_FAIL????
STENCIL_BACK_PASS_DEPTH_PASS????
STENCIL_BACK_REF????
STENCIL_BACK_VALUE_MASK????
STENCIL_BACK_WRITEMASK????
STENCIL_BITS????
STENCIL_BUFFER_BIT????
STENCIL_CLEAR_VALUE????
STENCIL_FAIL????
STENCIL_FUNC????
STENCIL_INDEX8????
STENCIL_PASS_DEPTH_FAIL????
STENCIL_PASS_DEPTH_PASS????
STENCIL_REF????
STENCIL_TEST????
STENCIL_VALUE_MASK????
STENCIL_WRITEMASK????
STREAM_COPY????
STREAM_DRAW????
STREAM_READ????
SUBPIXEL_BITS????
SYNC_CONDITION????
SYNC_FENCE????
SYNC_FLAGS????
SYNC_FLUSH_COMMANDS_BIT????
SYNC_GPU_COMMANDS_COMPLETE????
SYNC_STATUS????
TEXTURE????
TEXTURE0????
TEXTURE1????
TEXTURE10????
TEXTURE11????
TEXTURE12????
TEXTURE13????
TEXTURE14????
TEXTURE15????
TEXTURE16????
TEXTURE17????
TEXTURE18????
TEXTURE19????
TEXTURE2????
TEXTURE20????
TEXTURE21????
TEXTURE22????
TEXTURE23????
TEXTURE24????
TEXTURE25????
TEXTURE26????
TEXTURE27????
TEXTURE28????
TEXTURE29????
TEXTURE3????
TEXTURE30????
TEXTURE31????
TEXTURE4????
TEXTURE5????
TEXTURE6????
TEXTURE7????
TEXTURE8????
TEXTURE9????
TEXTURE_2D????
TEXTURE_2D_ARRAY????
TEXTURE_3D????
TEXTURE_BASE_LEVEL????
TEXTURE_BINDING_2D????
TEXTURE_BINDING_2D_ARRAY????
TEXTURE_BINDING_3D????
TEXTURE_BINDING_CUBE_MAP????
TEXTURE_COMPARE_FUNC????
TEXTURE_COMPARE_MODE????
TEXTURE_CUBE_MAP????
TEXTURE_CUBE_MAP_NEGATIVE_X????
TEXTURE_CUBE_MAP_NEGATIVE_Y????
TEXTURE_CUBE_MAP_NEGATIVE_Z????
TEXTURE_CUBE_MAP_POSITIVE_X????
TEXTURE_CUBE_MAP_POSITIVE_Y????
TEXTURE_CUBE_MAP_POSITIVE_Z????
TEXTURE_FETCH_BARRIER_BIT????
TEXTURE_IMMUTABLE_FORMAT????
TEXTURE_IMMUTABLE_LEVELS????
TEXTURE_MAG_FILTER????
TEXTURE_MAX_LEVEL????
TEXTURE_MAX_LOD????
TEXTURE_MIN_FILTER????
TEXTURE_MIN_LOD????
TEXTURE_UPDATE_BARRIER_BIT????
TEXTURE_WRAP_R????
TEXTURE_WRAP_S????
TEXTURE_WRAP_T????
TIMEOUT_EXPIRED????
TIMEOUT_IGNORED????
TOP_LEVEL_ARRAY_SIZE????
TOP_LEVEL_ARRAY_STRIDE????
TRANSFORM_FEEDBACK????
TRANSFORM_FEEDBACK_ACTIVE????
TRANSFORM_FEEDBACK_BARRIER_BIT????
TRANSFORM_FEEDBACK_BINDING????
TRANSFORM_FEEDBACK_BUFFER????
TRANSFORM_FEEDBACK_BUFFER_BINDING????
TRANSFORM_FEEDBACK_BUFFER_MODE????
TRANSFORM_FEEDBACK_BUFFER_SIZE????
TRANSFORM_FEEDBACK_BUFFER_START????
TRANSFORM_FEEDBACK_PAUSED????
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN????
TRANSFORM_FEEDBACK_VARYING????
TRANSFORM_FEEDBACK_VARYINGS????
TRIANGLES????
TRIANGLE_FAN????
TRIANGLE_STRIP????
TYPE????
UNIFORM????
UNIFORM_ARRAY_STRIDE????
UNIFORM_BARRIER_BIT????
UNIFORM_BLOCK????
UNIFORM_BLOCK_ACTIVE_UNIFORMS????
UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES????
UNIFORM_BLOCK_BINDING????
UNIFORM_BLOCK_DATA_SIZE????
UNIFORM_BLOCK_INDEX????
UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER????
UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER????
UNIFORM_BUFFER????
UNIFORM_BUFFER_BINDING????
UNIFORM_BUFFER_OFFSET_ALIGNMENT????
UNIFORM_BUFFER_SIZE????
UNIFORM_BUFFER_START????
UNIFORM_IS_ROW_MAJOR????
UNIFORM_MATRIX_STRIDE????
UNIFORM_OFFSET????
UNIFORM_SIZE????
UNIFORM_TYPE????
UNPACK_ALIGNMENT????
UNPACK_COLORSPACE_CONVERSION_WEBGL????
UNPACK_FLIP_Y_WEBGL????
UNPACK_IMAGE_HEIGHT????
UNPACK_PREMULTIPLY_ALPHA_WEBGL????
UNPACK_ROW_LENGTH????
UNPACK_SKIP_IMAGES????
UNPACK_SKIP_PIXELS????
UNPACK_SKIP_ROWS????
UNSIGNALED????
UNSIGNED_BYTE????
UNSIGNED_INT????
UNSIGNED_INT_10F_11F_11F_REV????
UNSIGNED_INT_24_8????
UNSIGNED_INT_2_10_10_10_REV????
UNSIGNED_INT_5_9_9_9_REV????
UNSIGNED_INT_ATOMIC_COUNTER????
UNSIGNED_INT_SAMPLER_2D????
UNSIGNED_INT_SAMPLER_2D_ARRAY????
UNSIGNED_INT_SAMPLER_3D????
UNSIGNED_INT_SAMPLER_CUBE????
UNSIGNED_INT_VEC2????
UNSIGNED_INT_VEC3????
UNSIGNED_INT_VEC4????
UNSIGNED_NORMALIZED????
UNSIGNED_SHORT????
UNSIGNED_SHORT_4_4_4_4????
UNSIGNED_SHORT_5_5_5_1????
UNSIGNED_SHORT_5_6_5????
VALIDATE_STATUS????
VENDOR????
VERSION????
VERTEX_ARRAY_BINDING????
VERTEX_ATTRIB_ARRAY_BARRIER_BIT????
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING????
VERTEX_ATTRIB_ARRAY_DIVISOR????
VERTEX_ATTRIB_ARRAY_ENABLED????
VERTEX_ATTRIB_ARRAY_INTEGER????
VERTEX_ATTRIB_ARRAY_NORMALIZED????
VERTEX_ATTRIB_ARRAY_POINTER????
VERTEX_ATTRIB_ARRAY_SIZE????
VERTEX_ATTRIB_ARRAY_STRIDE????
VERTEX_ATTRIB_ARRAY_TYPE????
VERTEX_SHADER????
VIEWPORT????
WAIT_FAILED????
WRITE_ONLY????
ZERO????